Viva Pinata: Trouble in Paradise- Xbox 360

I am painfully aware that there should be an accent somewhere over one of those letters up there in the post title. I apologise but it doesn't matter anyway because SHOCK HORROR do we have a drop in standards by covering this game?

Very early on, I made it clear what exactly constituted a dinosaur and/or prehistoric creature and hence what kinds of things I would and wouldn't be covering. So for example, Yoshi would not count as a dinosaur but Rampardos would. Where is the rationale you might ask? Well it's my blog and I'll do what I want. Plus those Pinatas are so adorable I just had to include Choclodocus even though I imagine it won't exactly flourish in the following analysis:

Choclodocus in one of it's forms. Is it too early to declare it the cutest dinosaur or prehistoric creature ever in a game?

Dinosauriness: Well a Choclodocus (should I italicize it? yes, yes I should) can take many forms, shall we say 'taking inspiration' from such dinosaurs as Ankylosaurus, Stegosaurus, Triceratops and some kind of Sauropod.

Scientific Accuracy: Well it does look very cute. Look at his liddle face. I don't think we need to ruin the atmosphere by going on and on about scientific accuracy. Do you?

Buzz Bonus: I was rooting around the internet and came across the following coded message "Place the skull, ribs, spine, and amber gem into a store house. Eventually they will fuse into a Choclodocus egg. This egg can be hatched by a Cluckles wearing a Jurassic Hair accessory". Presumably that means something to somebody but alas that person isn't me.

How to get dinosaurs into your game

Boy! Playing all these dinosaur games for this site is tricky. Especially when your dinosaurs and other prehistoric creatures don't appear until right at the end! Syberia I'm talking about you. So today I'm gonna be taking a different tactic so that this site isn't months and months between updates.

The inaugural post in this series is how to gets them Dinosaurs and prehistoric creatures into your games. Are you making a game right now? Trying to find an angle to get some of them extinct beauts in? Then you've come to the right place.

Clone 'em in! Largely inspired by Jurassic Park many games including the JP games use artistic licence with current scientific cloning knowledge to justify them dinos. Just dig up some fossils, umm clone them, voila. Ici est un dino!
Scientific Accuracy: Way off. Way way off. Like, seriously. Way. Off. Cloning technology for animals that still exist struggles to get it right. Cloning animals when we have some of their DNA is still completely unsuccessful e.g Thylacine, Mammoths. Cloning animals when their DNA has never been found is, as I type, pure science fiction.
As seen in: All the Jurassic Park games and Killer Instinct.


Reconstruct them in! Only slightly different from the above method in that cloning isn't explicitly mentioned. It normally involves some mysterious process off screen. Excavate a fossil pop it into a machine at a lab and hey presto! You've got your dinosaurs and other prehistoric creatures. Just don't ask us how we did it. Its science and stuff.
Scientific Accuracy: Since the process is not available for us to assess it is impossible to comment other than to say hmmmmmmmmmmmmmmm really?
As seen in: Tekken, Small Arms, Pokemon, Dino Master.

They were hiding all the time! You just weren't looking properly. Lost Valleys, remote islands and inhabitable climates are the staple hiding place for most dinosaurs and other extinct species. But be warned! It makes a little bit more sense if your dinosaurs are in an ecosystem that could actually support them. The dinosaurs in Tomb Raider are all obligate carnivores and in Tomb Raider 2 generations of Tyrannosaurus rex seem to have survived and propagated for millions of years in a giant, featureless pit. It a make a no sense!
Scientific accuracy: This method of getting dinosaurs into your game is probably the least offensive to scientific reason and many modern day 'sightings' of dinosaurs and dinosaur myths seem to centre around remote unexplored regions.
As seen in: Peter Jackson's King Kong the Official Game of the Movie, Syberia, Tomb Raider.

Riding around on a dinosaur has never looked so un-fun
Have a Museum!This is where most people see dinosaur and other prehistoric creature remains and many games have museums packed with skeletons of prehistoric creatures. More often than not though the beautiful skeletons are destructible playgrounds :( Also, this means that your dinosaurs have to be pretty static unless you go for a Night at the Museum thang.
Scientific Accuracy: As long as your fossils aren't coming alive at night due to an ancient Egyptian artifact or zombie curse and all the bones are in the right places you're alright by me.
As seen in: Animal Crossing, GTA IV, Stranglehold, Evil Dead Fistful of Boomstick, Siphon Filter.

Time travel/Bending! Can't find a way to bring the dinosaurs to your characters? Then bring the characters to the dinosaurs. Crazy scientists can be working on a time travel device when it goes wrong, time travel technology just inexplicably exists or you can always invoke an anomaly. Choose your method just don't expect a physicist to endorse your product.
Scientific Accuracy: See cloning.
As seen in: Dino Crises, Fossil League, Turok: Dinosaur Hunter, Paraworld.

Just don't explain at all why they are there Hey! It's your game. Do what you want. Most games would be very boring indeed if we stayed within the realms of what is possible in real life. Alternatively, you can go for a mixed message like Dino King which just seems to be very confused as to how the dinosaurs get there. Something about some stones and a meteorite? It doesn't matter.
Scientific accuracy: Nothing is impossible! It's just that most things are improbable.
As seen in: Dino King, DoA 4.

They're just there okay! It's not important how they got there but they are here! That's all that counts. So have fun.
Scientific Accuracy: In a time before Wikipedia things could just be the way they are without an army of people constructing possible causation theories. It's fiction for god's sake!
As seen in: Off Road Velociraptor Safari, Doritos Dash of Destruction, 101 Dino Pets, Deathtrap Dungeon, Timesplitters.

Its all about the timing. Conscious about offending your palaeontologist friends? Unwilling to contravene science with time travel or over ambitious cloning projects? Then simple. Just set your whole game in the world of the dinosaurs and/or prehistoric creatures. That's allowed. But it does mean that you can't have any human protagonists but often I find them overrated anywho.
Scientific Accuracy: As long as your environments are good palaeo environments and there are no anachronistic blunders your game will be good until a new scientific discovery goes and ruins it all.
As seen in: Sea Monsters: A prehistoric adventure, Jurassic Realm, Ice Age, Dinosaur!